Prussia ideas eu4.

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 Creating Germany is mainly for if you wish to play a wide and blob game. They have 5% Admin efficiency in their ideas which is super helpful. If you become Germany as Prussia, you will still get the Prussian monarchy though, so the -50% Governing cap will still be there, which players usually get rid of to blob even more. Tldr: Prussia: Tall ... .

Ready to learn how you might secure a loan after a bankruptcy? Learn about bankruptcy and loans at HowStuffWorks. Advertisement Life doesn't stop after bankruptcy. You'll still hav... Ideas for Prussia / Advice for my current game. Can't play Prussia and not get Defensive and Innovative ideas IMO. With those two, you'll be able to roll permanent 100 army tradition. 6-6-6 generals all day err day. Also take Offensive for more army mayhem, and maybe Diplo to make expanding easier. Seriously, Humanist, Diplomatic, Religious ... Apr 6, 2023 · Forming EU4 Prussia is not an official achievement, but it is a highly sought-after feat by beginners and veterans alike to prove their Europa Universalis mastery. Using video games for inspiration can help writers unlock new ideas and stories. Paradox Interactive games create perfect environments to learn and create alternate stories from ... A lot can go into deciding which travel straws are the best as there are so many colors, materials, lengths, and shapes out there. We may be compensated when you click on product l...

Sep 27, 2022 · Prussia is considered one of the best nations for military conquest in Europa Universalis 4 - possibly even the top contender! Between excellent National Ideas for an elite army and the powerful Militarization mechanic shared with only a few other countries in the game, painting the map in Prussian blue is one of the most satisfying campaigns possible for players of an aggressive bent.

Religious ideas is very good, since you're going to convert to protestant/reformed. Defensive, offensive and quality are all excellent pick-ups for Prussia. You can never go wrong with admin or influence. Of the military groups, offensive is good all-around, defensive is better than quality early and quality is better than defensive later. You ...Sep 7, 2023 · The Polish can make use of many ideas. For administrative ideas, humanist ideas are a great early idea group. Poland will have to contend with many different religions. From Orthodox in the east to Protestantism in the west to the Muslim faith in the south. In the diplomatic ideas group, diplomatic ideas open up many possibilities early on.

No, you just need to work around it. The Prussian Monarchy gives you a better military than any nation in the game and crazy monarch point generation, but at the cost of a massive gov cap debuff. Get around it by building statehouses, courthouses, centralizing states, taking admin ideas, etc. 4. jmp_1098 • 10 mo. ago.The Europa Universalis IV era is divided into four ages, with each age lasting roughly 90 years.In its basic form, the different ages define which special rules are active (religious vs. absolutism) and what possible disasters may occur during said age. Ages also replace year specifications in many events and decisions.. With the Mandate of Heaven … For the region, see Prussia (region). Prussia is one of the formable countries in Europe and can be formed by Brandenburg, the Teutonic Order, or any country with Prussian, Saxon, or Pomeranian culture (besides end-game tags such as Germany and a unified, centralised Holy Roman Empire ). It also exists in campaigns started in 1525 or later. You can keep Prussian ideas while forming Germany. Whether you should do it depends a lot on what you'd like to achieve overall, I wouldn't take only France into account. Germany's ideas will help you expand and manage your empire easily (-2 national unrest, +5% administrative eff, +1 diplo rep for alliances / vassals) and +20% goods modifier ...


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Provence -> Sardinia Piedmont-> Prussia is my favorite- no need to rush the Prussia formation since the government is hard to deal with before tech 23. This gets you a Prussia with 30% diplo annexation cost, troops that drill even faster and will never lose their drill (with the monument in Austria), 5% admin efficiency, 10% goods produced, and 1% ….

Discipline stacking is the thing you want to do when you play as Prussia. It also became stronger with the 1.33 combat changes. Trade Ideas do exactly one thing, and they do it …Canada’s relationship with blockchain and cryptocurrency has had dramatic highs and lows. Receive Stories from @justin-roberti Write a Crypto Story, Win 1k USDT!2nd Channel: https://www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https://discord.gg/ksDjjUhKHdTwitch: https://www.twitch.tv/theredhawkliveTwitte...2nd Channel: https://www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https://discord.gg/ksDjjUhKHdTwitch: https://www.twitch.tv/theredhawkliveTwitte...Aug 4, 2020 · I did a Brandenburg -> Prussia -> Revolutionary Germany game and found it quiet fun. I took the following ideas in order to maximise troop quality. Honestly this is pretty much advice from 2015, the strategy is still completely viable. 1st Innovative - Take the first three ideas and then move on tech 7 before finishing it. Your primary initial goals in no particular order: Get history off right by fucking poland in their dirty perogi tasting asshole.Take land, release nations, break subjects, make lithuania disloyal when the PU happens. If they choose a local noble fuck them twice as hard for being stupid. Support Sweden's independence.

The Mongol Empire is a reformable country in Asia. It can only be formed by the Golden Horde, the Ilkhanate, or the Yuan which are also formable nations and have to be formed first and the Mongol Empire itself can also only be formed if the forming country has Tatar or Altaic primary culture. Reforming the Empire will also grant the forming ...It's possible, but the problem with it is that Prussia has no trade ideas, while Netherlands does. So Netherlands have an easier time competing in the English Channel. There are 4 centers of Trade in the English Channel node, London, Holland, Caux and Antwerpen. London and Caux are held by England in 1444 but they usually lose Caux to France.Pros of becoming Prussia +15 Discipline +0.5 Army Tradition -25 Covert Action Impact -10% Stability cost +20% Morale -1 Army Tradition Decay +20% Infantry combat ability +25% Manpower -10% Recruitment Time Recruitment time and stability cost aren't a lot of use to me, but the others are great. Cons of becoming Prussia Economic Ideas greatly help with stacking Construction Cost reductions. You can easily get to -45%/-55% with luck early. This should be used to spam Court Houses everywhere. Later as Prussia this drops to -20% which is still nice and saves tons of ducats. -15% from Brandenburg Ideas. Else Brandenburg and Prussia are not really PU masters. If you want to form Germany, the HRE is something you want to get rid of. However being the emperor early has massive advantages: Manpower boost + a bit of income. Since you start quite small the bonus is really good in the early game. Using some Imperial authority, you can revoke the free ... well actually you can form prussia for the cores on kurland and zemojita and the base tax and if you want prussian as your main culture, due to you already have prussian ideas as brandenburg, and then form germany for the claims on the german region (taking worst eagle-flag in eu4, plz Paradox fix crappy eagle) Chrisixx • 9 yr. ago.Protestant all the way. Reformed gives you 10% land morale (and also 10% naval morale, but who gives a shit?), whereas Protestant gives you 5% morale + 2.5% discipline + free bonus of your choosing. Personally I switch that to -5% idea cost when applicable, 1% missionary strength if religious, or -1 national unrest if not.

France is a kingdom located in Western Europe, in the French Region, and could be one of the most (if not the most) interesting and entertaining nations to play in EUIV due to its powerful military and amount of flavor events.France allows for the player to make mistakes with usually limited consequences. Due to its military and sheer size, …The morale bonus from Defensive makes it the best early-game military idea group, which is when you're most likely to need the extra help. It also arguably has the fewest total duds, even if most of the ideas aren't exceptional, so the average power level is probably closer to par than you're thinking.

Frederick II 22. lis. 2014 v 18.58. Although it is fun wiping out 70k stacks with a 30k stack. #2. Badpak 23. lis. 2014 v 12.49. First diplo, defensive, innovative. Those 3 are a must. Then i'd say get all the military ideas ( aristocratic, quality, offensive and maybe qualitiy if you're short on manpower). Ideas for Prussia / Advice for my current game. Can't play Prussia and not get Defensive and Innovative ideas IMO. With those two, you'll be able to roll permanent 100 army tradition. 6-6-6 generals all day err day. Also take Offensive for more army mayhem, and maybe Diplo to make expanding easier. Seriously, Humanist, Diplomatic, Religious ... This Poshmark seller has made $3,000 a month selling clothes online. By clicking "TRY IT", I agree to receive newsletters and promotions from Money and its partners. I agree to Mon...Saxony begins the game in 1444 as an elector of the Holy Roman Empire.It is a challenging nation to play, with the potential to form Prussia, Germany or become leader of a united Holy Roman Empire.. Since it finds itself in a central location in the HRE, Saxony can expand easily by picking off smaller nations.The Holy Roman Empire (HRE) is a unique political structure in the game, made up of numerous variously-sized states of the Germanic region and northern Italian Peninsula in Europe. Members are considered 'Princely states' and their heads are 'Princes'. From these Princes, up to seven are Prince-Electors, who vote on which Prince will be …Perfect BB->Prussia starting strategy. Prussia strategies get talked about to death on this forum, but there's so many different strategies that I've been wondering what works best. I've seen the moderate approach which involves allying Poland and Austria to quickly take Neumark, and then peace out, deal with Pomerania, then declare war on TO ...Religious ideas is very good, since you're going to convert to protestant/reformed. Defensive, offensive and quality are all excellent pick-ups for Prussia. You can never go wrong with admin or influence. Of the military groups, offensive is good all-around, defensive is better than quality early and quality is better than defensive later. You ...


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No, you just need to work around it. The Prussian Monarchy gives you a better military than any nation in the game and crazy monarch point generation, but at the cost of a massive gov cap debuff. Get around it by building statehouses, courthouses, centralizing states, taking admin ideas, etc. 4. jmp_1098 • 10 mo. ago.

The autonomy reduction from economic VERY MUCH suits playing wide like Russia. Plus it'll give you some tax modifier for early game and construction cost, and production efficiency for mid to late. Of course it also still has the dev cost at the end which is still really good even if it was nerfed Economic overall is a great option for Russia imo.Admin as the third idea kicks in right around the time when you form Prussia. Admin is essential if you want to keep the Prussian Monarchy government form. For an HRE game, you might take Influence instead of Diplomatic. With the ideas above, this gets you 50% diplomatic annexation cost reduction from policies and ideas if you have Influence ideas.its usually a good idea to dev provinces whilst youre waiting for AE to tick down or when you have an excess of any mana group generally. for brandenburg in particular, devving berlin early game is a good idea, and can help you push towards the requirements for the develop berlin mission or the have a 30 development province age of discovery …Jul 24, 2020 · However, there are both pros and cons to reforming into Prussia. Saxony has excellent ideas and traditions focused heavily on diplomacy while Prussia's traditions are purely military. The formation of Prussia requires the player to be either Protestant or Reformed. Switching religions requires some planning beforehand, otherwise the process ... VDOMDHTMLtml> Eu4 Prussia guide - Expansion, Ideas, and events! - YouTube. A guide on how to play Brandenburg into Prussia!If you enjoyed this video, please like, subscribe, or …Fiyeroo. •. Prussian ideas for warfare, German ideas for blobbing. You can keep the Prussian ideas when you form Germany, so you can get the new German missions with more rewards. Atotheks2. You should form Germany. The missions are way too good to pass up gives you claims on almost every region in Europe and crazy permanent modifiers.116 votes, 22 comments. 334K subscribers in the eu4 community. ... Prussian ideas are ultimate space marines, but German ideas are better overall. You lose out on 5% ica and 20% morale, however you gain 20% goods produced, 5% admin efficiency, …Prussia boasts one of the finest armies in Europa Universalis 4. Here's how to unlock them. Quick Links. Which Countries Can Form Prussia? Which Provinces Do I …The simple answer is quality for navy + land military and offensive for pure land military but there’s more to it than that. Offensive is better early game because of siege ability and force limit additions whereas quality is better mid to late game because discipline, combat ability and artillery become stronger. When you get to Admin Tech 10, form Prussia and continue to work away at your claims from the mission tree. I also try to take Gotland and Riga as they have centres of trade. Riga you can usually take when you war with Lubeck, and Gotland you can often diplo vassalize. For ideas, I usually take Quality, Trade and Innovative (in that order).

Ideas for Prussia / Advice for my current game. Can't play Prussia and not get Defensive and Innovative ideas IMO. With those two, you'll be able to roll permanent 100 army tradition. 6-6-6 generals all day err day. Also take Offensive for more army mayhem, and maybe Diplo to make expanding easier. Seriously, Humanist, Diplomatic, Religious ... In July last year, Spotify extended its shared-queue feature, Group Session, to support remote usage. Essentially a “party mode,” the feature offers a way for participants to contr...Jan 28, 2023 · Prussia is an ideal candidate for forming Germany because of their militant ideas and government. See the Brandenburg and Prussia pages for strategy on starting. Note that Poland will most likely have taken Königsberg (41) from the Teutonic Order so it is a good idea to ally Poland's rivals to obtain the province. reef price prediction 2040 As the original wrench, the monkey wrench works for your basic wrench needs. Learn about the monkey wrench from this article. Advertisement A monkey wrench is a widely used tool th... www disneyplus com login begin EU4 | Guide | Prussian Adventures - Brandenburg-Prussia Tutorial 1.30. The Fisherman. 831 subscribers. Subscribed. 1.8K views 3 years ago. Gutentag liebe … mbs blu charter boat tours Brandenburg starts with 6 provinces in the HRE with only 57 development. Although a fairly small nation, it’s widely popular with EU4 players. The main reason is that forming Prussia from Brandenburg is a natural progression in game. And Prussia is a very strong nation with one of the best militaristic national ideas. what time does walmart close for lunch pharmacy Perfect BB->Prussia starting strategy. Prussia strategies get talked about to death on this forum, but there's so many different strategies that I've been wondering what works best. I've seen the moderate approach which involves allying Poland and Austria to quickly take Neumark, and then peace out, deal with Pomerania, then declare war on TO ... chloe maddren only fans 9. MerurinTheGreat. • 4 yr. ago. For mp go economic into quality. You don't want a mill idea group as first idea group because you want to be up-to-date with mil tech. Their policy is good (5% discipline) After forming prussia and these ideas you'll have 10% Prussian government + 5 quality + 5 eco-qual policy + 5 Ni = 125% discipline. I ... In 1945, East Prussia was dissolved, and the lands were distributed among Poland, Russia and Lithuania. As such, there is no single name that refers to the former province as a who... ocean tides gizmo answer key The autonomy reduction from economic VERY MUCH suits playing wide like Russia. Plus it'll give you some tax modifier for early game and construction cost, and production efficiency for mid to late. Of course it also still has the dev cost at the end which is still really good even if it was nerfed Economic overall is a great option for Russia imo. good nail places around me 500 hours is nothing. Prussia has the overall strongest military. Following things to up discipline to the maximum: Prussian ambitions 7.5%. Offensive ideas 5%. Quality Ideas 7.5%. Absolute monarchy 5%. Economic+Quality Policy 5%. Offensive+Quality Policy 5%.Prussia is in my opinion the strongest military power in the game. Along with the strong Prussian ideas, the Prussian Government also comes with many boons to the military. Finish Innovative + Quality ideas and then take the policy giving +20% infantry combat ability for a combined +50% infantry combat ability allowing your military to fight on the …Cold and flu season is in full swing, meaning that employers are sure to hear some really unoriginal excuses in the coming months. "I have a fever."... Get top content in ... cee.love onlyfans Individually if you got gold mines Econ is the strongest idea right now as it reduces change of gold mines collapsing + gives goods produced by itself. As for first 3 ideas considering policy bonuses Innovative-offensive-court is the best imo. Court offensive lets you easily stay above 50 power projection for that juicy +1 all mana points.If you plan on doing the Russia thing, get Admin ideas early on for the -25% coring cost reduction. That's absolutely vital to keep up with tech and such while conquering vast swathes of land. Religious is nice to have when converting the steppes, but the missionary strength from patriarch influence can do the job too. Barely. ticketmaster taylor swift philly Absolutism means unrestricted and unlimited rule and is represented in EU4 by how ruthless and efficient a government is. ... Veronese idea 6: Some Shall Be Pardoned, Some Punished — — +0.5 — Aristocratic idea 7: ... Prussian Monarchy (tier 1) Prussian Monarchy (base) (tier 1) Chakravati (tier 1) kohls blazers 1. Sweet-Molasses-3059. • 2 yr. ago. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses (1 st policy of each group is free,always). 1. Best military ideas. With Policy: Quality. If you're playing a tall game, such as Florence or something, you will make use of tall idea sets like Economic and Innovative. These combine well with Quality to give you a strong army. Without Policy: Offensive. ticket master concerts Tinnitus is a specific medical term, which refers to the way a person perceives and processes the surrounding sounds. As it is a special health condition, you may guess the percept...Here is the easiest way to form prussia (moght require a few restarts). Do the estate clicks, ans all other things u usually do like recruit to 1 above forcelimit have an army composition of infantry and just 2 cav. Now comes the restart/savescumming. Ally poland, austria saxony and one more elector.The Holy Roman Empire (HRE) is a unique political structure in the game, made up of numerous variously-sized states of the Germanic region and northern Italian Peninsula in Europe. Members are considered 'Princely states' and their heads are 'Princes'. From these Princes, up to seven are Prince-Electors, who vote on which Prince will be …